2015-08-07 05:04:19 +08:00
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use std::path::{Path, PathBuf, Component};
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use std::error::Error;
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use std::fs::{self, metadata, File};
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2015-08-13 16:00:44 +08:00
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/// This is copied from the rust source code until Path_ Ext stabilizes.
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/// You can use it, but be aware that it will be removed when those features go to rust stable
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pub trait PathExt {
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fn exists(&self) -> bool;
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fn is_file(&self) -> bool;
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fn is_dir(&self) -> bool;
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}
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impl PathExt for Path {
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fn exists(&self) -> bool {
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metadata(self).is_ok()
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}
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fn is_file(&self) -> bool {
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metadata(self).map(|s| s.is_file()).unwrap_or(false)
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}
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fn is_dir(&self) -> bool {
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metadata(self).map(|s| s.is_dir()).unwrap_or(false)
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}
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}
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2015-08-07 05:04:19 +08:00
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/// Takes a path and returns a path containing just enough `../` to point to the root of the given path.
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///
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/// This is mostly interesting for a relative path to point back to the directory from where the
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/// path starts.
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///
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/// ```ignore
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/// let mut path = Path::new("some/relative/path");
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///
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/// println!("{}", path_to_root(&path));
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/// ```
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///
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/// **Outputs**
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///
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/// ```text
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/// "../../"
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/// ```
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///
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/// **note:** it's not very fool-proof, if you find a situation where it doesn't return the correct
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/// path. Consider [submitting a new issue](https://github.com/azerupi/mdBook/issues) or a
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/// [pull-request](https://github.com/azerupi/mdBook/pulls) to improve it.
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pub fn path_to_root(path: &Path) -> String {
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debug!("[fn]: path_to_root");
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// Remove filename and add "../" for every directory
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path.to_path_buf().parent().expect("")
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.components().fold(String::new(), |mut s, c| {
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match c {
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Component::Normal(_) => s.push_str("../"),
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_ => {
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debug!("[*]: Other path component... {:?}", c);
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}
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}
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s
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})
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}
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/// This function checks for every component in a path if the directory exists,
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/// if it does not it is created.
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pub fn create_path(path: &Path) -> Result<(), Box<Error>> {
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debug!("[fn]: create_path");
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// Create directories if they do not exist
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let mut constructed_path = PathBuf::new();
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for component in path.components() {
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let mut dir;
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match component {
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Component::Normal(_) => { dir = PathBuf::from(component.as_os_str()); },
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Component::RootDir => {
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debug!("[*]: Root directory");
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// This doesn't look very compatible with Windows...
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constructed_path.push("/");
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continue
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},
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_ => continue,
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}
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constructed_path.push(&dir);
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debug!("[*]: {:?}", constructed_path);
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2015-08-13 16:46:56 +08:00
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if !constructed_path.exists() || !constructed_path.is_dir() {
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try!(fs::create_dir(&constructed_path));
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debug!("[*]: Directory created {:?}", constructed_path);
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} else {
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debug!("[*]: Directory exists {:?}", constructed_path);
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continue
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2015-08-07 05:04:19 +08:00
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}
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2015-08-13 16:46:56 +08:00
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2015-08-07 05:04:19 +08:00
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}
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debug!("[*]: Constructed path: {:?}", constructed_path);
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Ok(())
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}
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/// This function creates a file and returns it. But before creating the file it checks every
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/// directory in the path to see if it exists, and if it does not it will be created.
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pub fn create_file(path: &Path) -> Result<File, Box<Error>> {
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debug!("[fn]: create_file");
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// Construct path
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if let Some(p) = path.parent() {
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try!(create_path(p));
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}
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2015-08-13 16:46:56 +08:00
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debug!("[*]: Create file: {:?}", path);
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2015-08-07 05:04:19 +08:00
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let f = try!(File::create(path));
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Ok(f)
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}
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