Removed the sub module from utils and put the functions directly in the utils module + docs #30

This commit is contained in:
Mathieu David 2015-08-06 23:04:19 +02:00
parent b7214f92a1
commit bf114d7e21
4 changed files with 112 additions and 85 deletions

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@ -63,7 +63,7 @@
//! I have regrouped some useful functions in the [utils](utils/index.html) module, like the following function
//!
//! ```ignore
//! utils::path::create_path(path: &Path)
//! utils::create_path(path: &Path)
//! ```
//! This function creates all the directories in a given path if they do not exist
//!

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@ -47,7 +47,7 @@ impl Renderer for HtmlHandlebars {
// Check if dest directory exists
debug!("[*]: Check if destination directory exists");
match utils::path::create_path(config.dest()) {
match utils::create_path(config.dest()) {
Err(_) => return Err(Box::new(io::Error::new(io::ErrorKind::Other, "Unexcpected error when constructing destination path"))),
_ => {},
};
@ -80,7 +80,7 @@ impl Renderer for HtmlHandlebars {
// Remove path to root from previous file and render content for this one
data.remove("path_to_root");
data.insert("path_to_root".to_string(), utils::path::path_to_root(&item.path).to_json());
data.insert("path_to_root".to_string(), utils::path_to_root(&item.path).to_json());
// Rendere the handlebars template with the data
debug!("[*]: Render template");
@ -88,7 +88,7 @@ impl Renderer for HtmlHandlebars {
debug!("[*]: Create file {:?}", &config.dest().join(&item.path).with_extension("html"));
// Write to file
let mut file = try!(utils::path::create_file(&config.dest().join(&item.path).with_extension("html")));
let mut file = try!(utils::create_file(&config.dest().join(&item.path).with_extension("html")));
output!("[*] Creating {:?} ✓", &config.dest().join(&item.path).with_extension("html"));
try!(file.write_all(&rendered.into_bytes()));

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@ -1 +1,108 @@
pub mod path;
use std::path::{Path, PathBuf, Component};
use std::error::Error;
use std::fs::{self, metadata, File};
/// Takes a path and returns a path containing just enough `../` to point to the root of the given path.
///
/// This is mostly interesting for a relative path to point back to the directory from where the
/// path starts.
///
/// ```ignore
/// let mut path = Path::new("some/relative/path");
///
/// println!("{}", path_to_root(&path));
/// ```
///
/// **Outputs**
///
/// ```text
/// "../../"
/// ```
///
/// **note:** it's not very fool-proof, if you find a situation where it doesn't return the correct
/// path. Consider [submitting a new issue](https://github.com/azerupi/mdBook/issues) or a
/// [pull-request](https://github.com/azerupi/mdBook/pulls) to improve it.
pub fn path_to_root(path: &Path) -> String {
debug!("[fn]: path_to_root");
// Remove filename and add "../" for every directory
path.to_path_buf().parent().expect("")
.components().fold(String::new(), |mut s, c| {
match c {
Component::Normal(_) => s.push_str("../"),
_ => {
debug!("[*]: Other path component... {:?}", c);
}
}
s
})
}
/// This function checks for every component in a path if the directory exists,
/// if it does not it is created.
pub fn create_path(path: &Path) -> Result<(), Box<Error>> {
debug!("[fn]: create_path");
// Create directories if they do not exist
let mut constructed_path = PathBuf::new();
for component in path.components() {
let mut dir;
match component {
Component::Normal(_) => { dir = PathBuf::from(component.as_os_str()); },
Component::RootDir => {
debug!("[*]: Root directory");
// This doesn't look very compatible with Windows...
constructed_path.push("/");
continue
},
_ => continue,
}
constructed_path.push(&dir);
debug!("[*]: {:?}", constructed_path);
// Check if path exists
match metadata(&constructed_path) {
// Any way to combine the Err and first Ok branch ??
Err(_) => {
try!(fs::create_dir(&constructed_path));
debug!("[*]: Directory created {:?}", constructed_path);
},
Ok(f) => {
if !f.is_dir() {
try!(fs::create_dir(&constructed_path));
debug!("[*]: Directory created {:?}", constructed_path);
} else {
debug!("[*]: Directory exists {:?}", constructed_path);
continue
}
},
}
}
debug!("[*]: Constructed path: {:?}", constructed_path);
Ok(())
}
/// This function creates a file and returns it. But before creating the file it checks every
/// directory in the path to see if it exists, and if it does not it will be created.
pub fn create_file(path: &Path) -> Result<File, Box<Error>> {
debug!("[fn]: create_file");
// Construct path
if let Some(p) = path.parent() {
try!(create_path(p));
}
debug!("[*]: Create file: {}", path);
let f = try!(File::create(path));
Ok(f)
}

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@ -1,80 +0,0 @@
use std::path::{Path, PathBuf, Component};
use std::error::Error;
use std::fs::{self, metadata, File};
pub fn path_to_root(path: &Path) -> String {
debug!("[fn]: path_to_root");
// Remove filename and add "../" for every directory
path.to_path_buf().parent().expect("")
.components().fold(String::new(), |mut s, c| {
match c {
Component::Normal(_) => s.push_str("../"),
_ => {
debug!("[*]: Other path component... {:?}", c);
}
}
s
})
}
pub fn create_path(path: &Path) -> Result<(), Box<Error>> {
debug!("[fn]: create_path");
// Create directories if they do not exist
let mut constructed_path = PathBuf::new();
for component in path.components() {
let mut dir;
match component {
Component::Normal(_) => { dir = PathBuf::from(component.as_os_str()); },
Component::RootDir => {
debug!("[*]: Root directory");
// This doesn't look very compatible with Windows...
constructed_path.push("/");
continue
},
_ => continue,
}
constructed_path.push(&dir);
debug!("[*]: {:?}", constructed_path);
// Check if path exists
match metadata(&constructed_path) {
// Any way to combine the Err and first Ok branch ??
Err(_) => {
try!(fs::create_dir(&constructed_path));
debug!("[*]: Directory created {:?}", constructed_path);
},
Ok(f) => {
if !f.is_dir() {
try!(fs::create_dir(&constructed_path));
debug!("[*]: Directory created {:?}", constructed_path);
} else {
debug!("[*]: Directory exists {:?}", constructed_path);
continue
}
},
}
}
debug!("[*]: Constructed path: {:?}", constructed_path);
Ok(())
}
pub fn create_file(path: &Path) -> Result<File, Box<Error>> {
debug!("[fn]: create_file");
// Construct path
if let Some(p) = path.parent() {
try!(create_path(p));
}
debug!("[*]: Create file: {}", path);
let f = try!(File::create(path));
Ok(f)
}