#include "../include/graphics.h" #include "../include/common.h" #include "../include/io.h" size_t terminal_row; size_t terminal_column; uint8_t terminal_color; uint16_t *terminal_buffer; int status = 0; uint16_t cursor_x = 0, cursor_y = 0; // 光标位置 uint8_t vga_entry_color(enum vga_color fg, enum vga_color bg) { return fg | bg << 4; } uint16_t vga_entry(unsigned char uc, uint8_t color) { return (uint16_t) uc | (uint16_t) color << 8; } static void scroll() { uint8_t attributeByte = (0 << 4) | (15 & 0x0F); uint16_t blank = 0x20 | (attributeByte << 8); if (cursor_y >= 25) { int i; for (i = 0 * 80; i < 24 * 80; i++) terminal_buffer[i] = terminal_buffer[i + 80]; for (i = 24 * 80; i < 25 * 80; i++) terminal_buffer[i] = blank; cursor_y = 24; } } void vga_install(void) { status = 0; terminal_row = 0; terminal_column = 0; terminal_color = vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK); terminal_buffer = (uint16_t *) 0xB8000; //terminal_buffer = (uint16_t*) 0xA0000; for (size_t y = 0; y < VGA_HEIGHT ; y++) { for (size_t x = 0; x < VGA_WIDTH ; x++) { const size_t index = y * VGA_WIDTH + x; terminal_buffer[index] = vga_entry(' ', terminal_color); } } } void vga_clear() { if(status){ vbe_clear(); return; } for (size_t y = 0; y < VGA_HEIGHT; y++) { for (size_t x = 0; x < VGA_WIDTH; x++) { const size_t index = y * VGA_WIDTH + x; terminal_buffer[index] = vga_entry(' ', terminal_color); } } cursor_x = 0; cursor_y = 0; move_cursor(); } void move_cursor() { uint16_t cursorLocation = cursor_y * 80 + cursor_x; outb(0x3D4, 14); outb(0x3D5, cursorLocation >> 8); outb(0x3D4, 15); outb(0x3D5, cursorLocation); } void vga_setcolor(uint8_t color) { terminal_color = color; } void vga_putentryat(char c, uint8_t color, size_t x, size_t y) { const size_t index = y * VGA_WIDTH + x; terminal_buffer[index] = vga_entry(c, color); } void vga_putchar(char c) { if(status){ vbe_putchar(c); return; } uint8_t attributeByte = terminal_color; // 黑底白字 uint16_t attribute = attributeByte << 8; uint16_t *location; if (c == 0x08 && cursor_x) { cursor_x--; location = terminal_buffer + (cursor_y * 80 + cursor_x); *location = ' ' | attribute; } else if (c == 0x09) { location = terminal_buffer + (cursor_y * 80 + cursor_x); *location = ' ' | attribute; cursor_x = (cursor_x + 8) & ~(8 - 1); } else if (c == '\r') { cursor_x = 0; } else if (c == '\n') { cursor_x = 0; // 光标回首 cursor_y++; // 下一行 } else if( c == '\033') { terminal_color = vga_entry_color(VGA_COLOR_LIGHT_RED, VGA_COLOR_BLACK); return; }else if( c == '\034') { terminal_color = vga_entry_color(VGA_COLOR_LIGHT_BLUE, VGA_COLOR_BLACK); return; }else if( c == '\035') { terminal_color = vga_entry_color(VGA_COLOR_LIGHT_GREEN, VGA_COLOR_BLACK); return; }else if( c == '\036') { terminal_color = vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK); return; }else if( c == '\037') { terminal_color = vga_entry_color(VGA_COLOR_LIGHT_CYAN, VGA_COLOR_BLACK); return; }else if( c == '\032') { terminal_color = vga_entry_color(VGA_COLOR_DARK_GREY, VGA_COLOR_BLACK); return; } else if (c >= ' ' && c <= '~') { location = terminal_buffer + (cursor_y * 80 + cursor_x); *location = c | attribute; cursor_x++; } if (cursor_x >= 80) { cursor_x = 0; cursor_y++; } scroll(); move_cursor(); } void vga_write_dec(uint32_t dec) { int upper = dec / 10, rest = dec % 10; if (upper) vga_write_dec(upper); vga_putchar(rest + '0'); } void vga_write(const char *data, size_t size) { for (size_t i = 0; i < size; i++) vga_putchar(data[i]); } void vga_writestring(const char *data) { vga_write(data, strlen(data)); } void printf(const char *formet, ...) { int len; va_list ap; va_start(ap, formet); char *buf[1024] = {0}; len = vsprintf(buf, formet, ap); vga_writestring(buf); va_end(ap); }