修复button的默认配色问题
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Build and Publish / Run (push) Successful in 52s
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@ -1,418 +1,418 @@
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import json
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import json
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import tkinter
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import tkinter
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from tkinter import ttk
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from tkinter import ttk
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from magictk import color_tmpl
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from magictk import color_tmpl
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from magictk import photoload
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from magictk import photoload
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from magictk import fontconfig
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from magictk import fontconfig
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class Button:
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class Button:
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color = color_tmpl.default_color
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color = color_tmpl.default_color
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hover_mode = 0.0
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hover_mode = 0.0
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_is_hover = 0
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_is_hover = 0
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_flash_t = 0
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_flash_t = 0
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max_flash = 4
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max_flash = 4
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_anim_obj_id = -1
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_anim_obj_id = -1
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text = "Button"
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text = "Button"
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def _draw_corner(self, r_x, r_y, x, y, **kwargs):
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def _draw_corner(self, r_x, r_y, x, y, **kwargs):
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border_info = json.loads(photoload.loadres("buttonborder"))
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border_info = json.loads(photoload.loadres("buttonborder"))
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y_n = 0
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y_n = 0
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for i in border_info:
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for i in border_info:
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x_n = 0
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x_n = 0
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for j in i:
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for j in i:
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if (r_x == 0):
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if (r_x == 0):
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px = x+x_n+1
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px = x+x_n+1
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else:
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else:
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px = x+4-x_n-1
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px = x+4-x_n-1
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if (r_y == 0):
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if (r_y == 0):
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py = y+y_n+1
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py = y+y_n+1
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else:
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else:
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py = y+4-y_n-1
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py = y+4-y_n-1
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if (j < 0):
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if (j < 0):
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lcolor = -j
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lcolor = -j
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else:
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else:
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lcolor = j
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lcolor = j
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g_color = color_tmpl.mix_color(
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g_color = color_tmpl.mix_color(
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self.color["background"], self.color[self._color_bd], int((1-lcolor/255)*1000)/1000)
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self.color["background"], self.color[self._color_bd], int((1-lcolor/255)*1000)/1000)
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if (j < 0):
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if (j < 0):
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f_color = color_tmpl.mix_color(
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f_color = color_tmpl.mix_color(
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self.color[self._color_fg2], self.color[self._color_fg1], int((1-lcolor/255)*1000)/1000)
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self.color[self._color_fg2], self.color[self._color_fg1], int((1-lcolor/255)*1000)/1000)
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else:
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else:
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f_color = color_tmpl.mix_color(
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f_color = color_tmpl.mix_color(
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self.color["background"], self.color[self._color_fg1], int((1-lcolor/255)*1000)/1000)
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self.color["background"], self.color[self._color_fg1], int((1-lcolor/255)*1000)/1000)
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if (j < 0):
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if (j < 0):
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h_color = color_tmpl.mix_color(
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h_color = color_tmpl.mix_color(
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self.color[self._color_fg2], self.color[self._color_fg], int((1-lcolor/255)*1000)/1000)
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self.color[self._color_fg2], self.color[self._color_fg], int((1-lcolor/255)*1000)/1000)
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else:
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else:
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h_color = color_tmpl.mix_color(
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h_color = color_tmpl.mix_color(
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self.color["background"], self.color[self._color_fg], int((1-lcolor/255)*1000)/1000)
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self.color["background"], self.color[self._color_fg], int((1-lcolor/255)*1000)/1000)
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obj = self.canvas.create_rectangle(
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obj = self.canvas.create_rectangle(
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px, py, px, py, width=0, fill=g_color)
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px, py, px, py, width=0, fill=g_color)
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def update_color(obj, g_color, f_color, h_color):
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def update_color(obj, g_color, f_color, h_color):
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if (self._is_hover == 2):
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if (self._is_hover == 2):
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self.canvas.itemconfig(
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self.canvas.itemconfig(
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obj, fill=h_color)
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obj, fill=h_color)
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else:
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else:
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self.canvas.itemconfig(
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self.canvas.itemconfig(
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obj, fill=color_tmpl.mix_color(g_color, f_color, self.hover_mode))
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obj, fill=color_tmpl.mix_color(g_color, f_color, self.hover_mode))
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self._fill_func.append(update_color)
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self._fill_func.append(update_color)
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self._fill_gc.append(g_color)
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self._fill_gc.append(g_color)
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self._fill_fc.append(f_color)
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self._fill_fc.append(f_color)
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self._fill_hc.append(h_color)
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self._fill_hc.append(h_color)
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self._fill_obj.append(obj)
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self._fill_obj.append(obj)
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x_n += 1
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x_n += 1
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y_n += 1
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y_n += 1
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def _draw_icon(self, x, y, name, size, **kwargs):
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def _draw_icon(self, x, y, name, size, **kwargs):
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border_info = border_info = json.loads(photoload.loadres(
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border_info = border_info = json.loads(photoload.loadres(
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f"icon/{name}@{size}"))
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f"icon/{name}@{size}"))
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y_n = 0
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y_n = 0
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for i in border_info:
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for i in border_info:
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x_n = 0
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x_n = 0
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for j in i:
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for j in i:
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px = x+y_n+1
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px = x+y_n+1
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py = y+x_n+1
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py = y+x_n+1
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lcolor = j
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lcolor = j
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g_color = color_tmpl.mix_color(
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g_color = color_tmpl.mix_color(
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self.color["regular_text"], self.color["background"], int((1-lcolor/255)*1000)/1000)
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self.color["regular_text"], self.color["background"], int((1-lcolor/255)*1000)/1000)
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f_color = color_tmpl.mix_color(
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f_color = color_tmpl.mix_color(
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self.color[self._color_fg], self.color[self._color_fg2], int((1-lcolor/255)*1000)/1000)
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self.color[self._color_fg], self.color[self._color_fg2], int((1-lcolor/255)*1000)/1000)
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h_color = color_tmpl.mix_color(
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h_color = color_tmpl.mix_color(
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self.color[self._color_fg], self.color[self._color_fg2], int((1-lcolor/255)*1000)/1000)
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self.color[self._color_fg], self.color[self._color_fg2], int((1-lcolor/255)*1000)/1000)
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obj = self.canvas.create_rectangle(
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obj = self.canvas.create_rectangle(
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px, py, px, py, width=0, fill=g_color)
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px, py, px, py, width=0, fill=g_color)
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def update_color(obj, g_color, f_color, h_color):
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def update_color(obj, g_color, f_color, h_color):
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if (self._is_hover == 2):
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if (self._is_hover == 2):
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self.canvas.itemconfig(
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self.canvas.itemconfig(
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obj, fill=h_color)
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obj, fill=h_color)
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else:
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else:
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self.canvas.itemconfig(
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self.canvas.itemconfig(
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obj, fill=color_tmpl.mix_color(g_color, f_color, self.hover_mode))
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obj, fill=color_tmpl.mix_color(g_color, f_color, self.hover_mode))
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self._fill_func.append(update_color)
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self._fill_func.append(update_color)
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self._fill_gc.append(g_color)
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self._fill_gc.append(g_color)
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self._fill_fc.append(f_color)
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self._fill_fc.append(f_color)
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self._fill_hc.append(h_color)
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self._fill_hc.append(h_color)
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self._fill_obj.append(obj)
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self._fill_obj.append(obj)
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x_n += 1
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x_n += 1
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y_n += 1
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y_n += 1
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def _update_color(self):
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def _update_color(self):
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n = 0
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n = 0
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for i in self._fill_func:
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for i in self._fill_func:
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i(self._fill_obj[n], self._fill_gc[n],
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i(self._fill_obj[n], self._fill_gc[n],
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self._fill_fc[n], self._fill_hc[n])
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self._fill_fc[n], self._fill_hc[n])
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n += 1
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n += 1
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def __init__(self, master=None, root_anim=None, w=80, h=30, text="Button", func=lambda s: print("Press"), color_list: dict = None, _set_defaultcolor=None, iconname="", iconsize=24):
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def __init__(self, master=None, root_anim=None, w=80, h=30, text="Button", func=lambda s: print("Press"), color_list: dict = None, _set_defaultcolor=None, iconname="", iconsize=24):
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global use_font
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global use_font
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use_font = fontconfig.getfont()
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use_font = fontconfig.getfont()
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self._fill_obj = []
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self._fill_obj = []
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self._fill_func = []
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self._fill_func = []
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self._fill_gc = []
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self._fill_gc = []
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self._fill_fc = []
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self._fill_fc = []
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self._fill_hc = []
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self._fill_hc = []
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self._func = func
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self._func = func
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if (_set_defaultcolor is None):
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if (_set_defaultcolor is None):
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self._color_bd = "border_base"
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self._color_bd = "border_base"
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self._color_bg = "background"
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self._color_bg = "background"
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self._color_bg1 = "background"
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self._color_bg1 = "background"
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self._color_fg = "primary"
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self._color_fg = "primary"
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self._color_fg1 = "primary_light"
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self._color_fg1 = "primary_light"
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self._color_fg2 = "primary_light2"
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self._color_fg2 = "primary_light2"
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self._color_fg3 = "primary_light2"
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self._color_fg3 = "primary_light2"
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self._color_text = None
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self._color_text = None
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self.w = max(30, w)
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self.w = max(30, w)
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self.h = h
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self.h = h
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self.text = text
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self.text = text
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self.__master = master
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self.__master = master
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if (color_list is not None):
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if (color_list is not None):
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self.color = color_list
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self.color = color_list
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if (root_anim == None):
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if (root_anim == None):
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self.root = master.root
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self.root = master.root
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else:
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else:
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self.root = root_anim
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self.root = root_anim
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self.canvas = tkinter.Canvas(
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self.canvas = tkinter.Canvas(
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master, bg=self.color["background"], width=self.w, height=self.h, borderwidth=0, bd=0, highlightcolor=self.color["background"], highlightthickness=0)
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master, bg=self.color["background"], width=self.w, height=self.h, borderwidth=0, bd=0, highlightcolor=self.color["background"], highlightthickness=0)
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if (iconname != ''):
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if (iconname != ''):
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self.text = ""
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self.text = ""
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self._draw()
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self._draw()
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if (iconname != ''):
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if (iconname != ''):
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self.size = iconsize
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self.size = iconsize
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self._draw_icon(self.w//2-self.size//2, self.h //
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self._draw_icon(self.w//2-self.size//2, self.h //
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2-self.size//2, iconname, iconsize)
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2-self.size//2, iconname, iconsize)
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self._update_color()
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self._update_color()
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self._bind_event()
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self._bind_event()
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self.bind_anim()
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self.bind_anim()
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for event, eventfunc in master.p_event_list:
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for event, eventfunc in master.p_event_list:
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self.canvas.bind(event, eventfunc)
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self.canvas.bind(event, eventfunc)
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def pack(self, *args, **kwargs):
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def pack(self, *args, **kwargs):
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self.canvas.pack(*args, **kwargs)
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self.canvas.pack(*args, **kwargs)
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def grid(self, *args, **kwargs):
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def grid(self, *args, **kwargs):
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self.canvas.grid(*args, **kwargs)
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self.canvas.grid(*args, **kwargs)
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def place(self, *args, **kwargs):
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def place(self, *args, **kwargs):
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self.canvas.place(*args, **kwargs)
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self.canvas.place(*args, **kwargs)
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def _draw(self, _use_self_text=None):
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def _draw(self, _use_self_text=None):
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self._draw_corner(0, 0, 0, 0)
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self._draw_corner(0, 0, 0, 0)
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self._draw_corner(1, 0, self.w-4, 0)
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self._draw_corner(1, 0, self.w-4, 0)
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self._draw_corner(0, 1, 0, self.h-5)
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self._draw_corner(0, 1, 0, self.h-5)
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self._draw_corner(1, 1, self.w-4, self.h-5)
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self._draw_corner(1, 1, self.w-4, self.h-5)
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def update_color(obj, g_color, f_color, h_color):
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def update_color(obj, g_color, f_color, h_color):
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if (self._is_hover == 2):
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if (self._is_hover == 2):
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self.canvas.itemconfig(
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self.canvas.itemconfig(
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obj, fill=h_color)
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obj, fill=h_color)
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else:
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else:
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self.canvas.itemconfig(
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self.canvas.itemconfig(
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obj, fill=color_tmpl.mix_color(g_color, f_color, self.hover_mode))
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obj, fill=color_tmpl.mix_color(g_color, f_color, self.hover_mode))
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self._fill_fc.append(self.color[self._color_fg1])
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self._fill_fc.append(self.color[self._color_fg1])
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self._fill_gc.append(self.color[self._color_bd])
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self._fill_gc.append(self.color[self._color_bd])
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self._fill_hc.append(self.color[self._color_fg])
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self._fill_hc.append(self.color[self._color_fg])
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self._fill_func.append(update_color)
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self._fill_func.append(update_color)
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self._fill_obj.append(self.canvas.create_line(
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self._fill_obj.append(self.canvas.create_line(
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1, 5, 1, self.h-5, width=1, fill=self.color[self._color_bd]))
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1, 5, 1, self.h-5, width=1, fill=self.color[self._color_bd]))
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self._fill_fc.append(self.color[self._color_fg1])
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self._fill_fc.append(self.color[self._color_fg1])
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self._fill_gc.append(self.color[self._color_bd])
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self._fill_gc.append(self.color[self._color_bd])
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self._fill_hc.append(self.color[self._color_fg])
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self._fill_hc.append(self.color[self._color_fg])
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self._fill_func.append(update_color)
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self._fill_func.append(update_color)
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self._fill_obj.append(self.canvas.create_line(
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self._fill_obj.append(self.canvas.create_line(
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5, 1, self.w-4, 1, width=1, fill=self.color[self._color_fg1]))
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5, 1, self.w-4, 1, width=1, fill=self.color[self._color_fg1]))
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self._fill_fc.append(self.color[self._color_fg1])
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self._fill_fc.append(self.color[self._color_fg1])
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self._fill_gc.append(self.color[self._color_bd])
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self._fill_gc.append(self.color[self._color_bd])
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self._fill_hc.append(self.color[self._color_fg])
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self._fill_hc.append(self.color[self._color_fg])
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self._fill_func.append(update_color)
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self._fill_func.append(update_color)
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self._fill_obj.append(self.canvas.create_line(
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self._fill_obj.append(self.canvas.create_line(
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self.w-1, 5, self.w-1, self.h-5, width=1, fill=self.color[self._color_fg1]))
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self.w-1, 5, self.w-1, self.h-5, width=1, fill=self.color[self._color_fg1]))
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self._fill_fc.append(self.color[self._color_fg1])
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self._fill_fc.append(self.color[self._color_fg1])
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self._fill_gc.append(self.color[self._color_bd])
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self._fill_gc.append(self.color[self._color_bd])
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self._fill_hc.append(self.color[self._color_fg])
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self._fill_hc.append(self.color[self._color_fg])
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self._fill_func.append(update_color)
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self._fill_func.append(update_color)
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self._fill_obj.append(self.canvas.create_line(
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self._fill_obj.append(self.canvas.create_line(
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5, self.h-2, self.w-4, self.h-2, width=1, fill=self.color[self._color_fg1]))
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5, self.h-2, self.w-4, self.h-2, width=1, fill=self.color[self._color_fg1]))
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self._fill_fc.append(self.color[self._color_fg3])
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self._fill_fc.append(self.color[self._color_fg3])
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self._fill_gc.append(self.color[self._color_bg1])
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self._fill_gc.append(self.color[self._color_bg1])
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self._fill_hc.append(self.color[self._color_fg2])
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self._fill_hc.append(self.color[self._color_fg2])
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self._fill_func.append(update_color)
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self._fill_func.append(update_color)
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self._fill_obj.append(self.canvas.create_rectangle(
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self._fill_obj.append(self.canvas.create_rectangle(
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2, 5, self.w-1, self.h-5, width=0, fill=self.color[self._color_fg2]))
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2, 5, self.w-1, self.h-5, width=0, fill=self.color[self._color_fg2]))
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self._fill_fc.append(self.color[self._color_fg3])
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self._fill_fc.append(self.color[self._color_fg3])
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self._fill_gc.append(self.color[self._color_bg1])
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self._fill_gc.append(self.color[self._color_bg1])
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self._fill_hc.append(self.color[self._color_fg2])
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self._fill_hc.append(self.color[self._color_fg2])
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self._fill_func.append(update_color)
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self._fill_func.append(update_color)
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self._fill_obj.append(self.canvas.create_rectangle(
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self._fill_obj.append(self.canvas.create_rectangle(
|
||||||
5, 2, self.w-4, self.h-2, width=0, fill=self.color[self._color_fg2]))
|
5, 2, self.w-4, self.h-2, width=0, fill=self.color[self._color_fg2]))
|
||||||
|
|
||||||
if (_use_self_text is None):
|
if (_use_self_text is None):
|
||||||
if (self._color_text is None):
|
if (self._color_text is None):
|
||||||
self._fill_fc.append(self.color[self._color_fg])
|
self._fill_fc.append(self.color[self._color_fg])
|
||||||
self._fill_gc.append(self.color["regular_text"])
|
self._fill_gc.append(self.color["regular_text"])
|
||||||
self._fill_hc.append(self.color[self._color_fg])
|
self._fill_hc.append(self.color[self._color_fg])
|
||||||
else:
|
else:
|
||||||
self._fill_fc.append(self._color_text)
|
self._fill_fc.append(self._color_text)
|
||||||
self._fill_gc.append(self._color_text)
|
self._fill_gc.append(self._color_text)
|
||||||
self._fill_hc.append(self._color_text)
|
self._fill_hc.append(self._color_text)
|
||||||
self._fill_func.append(update_color)
|
self._fill_func.append(update_color)
|
||||||
self._fill_obj.append(
|
self._fill_obj.append(
|
||||||
self.canvas.create_text(int(self.w/2), int(self.h/2), text=self.text, font=(use_font, 10)))
|
self.canvas.create_text(int(self.w/2), int(self.h/2), text=self.text, font=(use_font, 10)))
|
||||||
|
|
||||||
def bind_anim(self):
|
def bind_anim(self):
|
||||||
def anim_magictk():
|
def anim_magictk():
|
||||||
if (self._is_hover == 1 and self._flash_t < self.max_flash):
|
if (self._is_hover == 1 and self._flash_t < self.max_flash):
|
||||||
self._flash_t += (1 if (len(self.root.anim) > 6) else 1)
|
self._flash_t += (1 if (len(self.root.anim) > 6) else 1)
|
||||||
self._flash_t = min(self._flash_t, self.max_flash)
|
self._flash_t = min(self._flash_t, self.max_flash)
|
||||||
self.hover_mode = self._flash_t/self.max_flash
|
self.hover_mode = self._flash_t/self.max_flash
|
||||||
self._update_color()
|
self._update_color()
|
||||||
elif (self._is_hover == 0 and self._flash_t > 0):
|
elif (self._is_hover == 0 and self._flash_t > 0):
|
||||||
self._flash_t -= (1 if (len(self.root.anim) > 6) else 1)
|
self._flash_t -= (1 if (len(self.root.anim) > 6) else 1)
|
||||||
self._flash_t = max(self._flash_t, 0)
|
self._flash_t = max(self._flash_t, 0)
|
||||||
self.hover_mode = self._flash_t/self.max_flash
|
self.hover_mode = self._flash_t/self.max_flash
|
||||||
self._update_color()
|
self._update_color()
|
||||||
else:
|
else:
|
||||||
return -1
|
return -1
|
||||||
|
|
||||||
def anim_normal(*args):
|
def anim_normal(*args):
|
||||||
if (self._is_hover == 1 and self._flash_t < self.max_flash):
|
if (self._is_hover == 1 and self._flash_t < self.max_flash):
|
||||||
self._flash_t += 1
|
self._flash_t += 1
|
||||||
self.hover_mode = self._flash_t/self.max_flash
|
self.hover_mode = self._flash_t/self.max_flash
|
||||||
self._update_color()
|
self._update_color()
|
||||||
elif (self._is_hover == 0 and self._flash_t > 0):
|
elif (self._is_hover == 0 and self._flash_t > 0):
|
||||||
self._flash_t -= 1
|
self._flash_t -= 1
|
||||||
self.hover_mode = self._flash_t/self.max_flash
|
self.hover_mode = self._flash_t/self.max_flash
|
||||||
self._update_color()
|
self._update_color()
|
||||||
self.root.after(anim_normal, 16)
|
self.root.after(anim_normal, 16)
|
||||||
|
|
||||||
try:
|
try:
|
||||||
self.root.anim == 0
|
self.root.anim == 0
|
||||||
except:
|
except:
|
||||||
self.root.after(anim_normal, 16)
|
self.root.after(anim_normal, 16)
|
||||||
else:
|
else:
|
||||||
if (anim_magictk not in self.root.anim):
|
if (anim_magictk not in self.root.anim):
|
||||||
self.root.anim.append(anim_magictk)
|
self.root.anim.append(anim_magictk)
|
||||||
self._anim_obj_id = self.root.anim[-1]
|
self._anim_obj_id = self.root.anim[-1]
|
||||||
|
|
||||||
def _bind_event(self):
|
def _bind_event(self):
|
||||||
def enter_v(*args):
|
def enter_v(*args):
|
||||||
self.bind_anim()
|
self.bind_anim()
|
||||||
if (self._is_hover == 0):
|
if (self._is_hover == 0):
|
||||||
self._is_hover = 1
|
self._is_hover = 1
|
||||||
self.canvas.bind("<Enter>", enter_v)
|
self.canvas.bind("<Enter>", enter_v)
|
||||||
|
|
||||||
def leave_v(*args):
|
def leave_v(*args):
|
||||||
self.bind_anim()
|
self.bind_anim()
|
||||||
if (self._is_hover == 1):
|
if (self._is_hover == 1):
|
||||||
self._is_hover = 0
|
self._is_hover = 0
|
||||||
self.canvas.bind("<Leave>", leave_v)
|
self.canvas.bind("<Leave>", leave_v)
|
||||||
|
|
||||||
def press_v(*args):
|
def press_v(*args):
|
||||||
self._is_hover = 2
|
self._is_hover = 2
|
||||||
self._update_color()
|
self._update_color()
|
||||||
self.canvas.bind("<Button-1>", press_v)
|
self.canvas.bind("<Button-1>", press_v)
|
||||||
|
|
||||||
def pressrelease_v(*args):
|
def pressrelease_v(*args):
|
||||||
self.bind_anim()
|
self.bind_anim()
|
||||||
self._is_hover = 1
|
self._is_hover = 1
|
||||||
self._func(self)
|
self._func(self)
|
||||||
self._update_color()
|
self._update_color()
|
||||||
self.canvas.bind("<ButtonRelease-1>", pressrelease_v)
|
self.canvas.bind("<ButtonRelease-1>", pressrelease_v)
|
||||||
|
|
||||||
|
|
||||||
class ButtonFill(Button):
|
class ButtonFill(Button):
|
||||||
|
|
||||||
def _draw_icon(self, x, y, name, size, **kwargs):
|
def _draw_icon(self, x, y, name, size, **kwargs):
|
||||||
border_info = border_info = json.loads(photoload.loadres(
|
border_info = border_info = json.loads(photoload.loadres(
|
||||||
f"icon/{name}@{size}"))
|
f"icon/{name}@{size}"))
|
||||||
y_n = 0
|
y_n = 0
|
||||||
for i in border_info:
|
for i in border_info:
|
||||||
x_n = 0
|
x_n = 0
|
||||||
for j in i:
|
for j in i:
|
||||||
px = x+y_n+1
|
px = x+y_n+1
|
||||||
py = y+x_n+1
|
py = y+x_n+1
|
||||||
lcolor = j
|
lcolor = j
|
||||||
g_color = color_tmpl.mix_color(
|
g_color = color_tmpl.mix_color(
|
||||||
self._color_text, self.color[self._color_bd], int((1-lcolor/255)*1000)/1000)
|
self._color_text, self.color[self._color_bd], int((1-lcolor/255)*1000)/1000)
|
||||||
f_color = color_tmpl.mix_color(
|
f_color = color_tmpl.mix_color(
|
||||||
self._color_text, self.color[self._color_fg1], int((1-lcolor/255)*1000)/1000)
|
self._color_text, self.color[self._color_fg1], int((1-lcolor/255)*1000)/1000)
|
||||||
h_color = color_tmpl.mix_color(
|
h_color = color_tmpl.mix_color(
|
||||||
self._color_text, self.color[self._color_fg2], int((1-lcolor/255)*1000)/1000)
|
self._color_text, self.color[self._color_fg2], int((1-lcolor/255)*1000)/1000)
|
||||||
|
|
||||||
obj = self.canvas.create_rectangle(
|
obj = self.canvas.create_rectangle(
|
||||||
px, py, px, py, width=0, fill=g_color)
|
px, py, px, py, width=0, fill=g_color)
|
||||||
|
|
||||||
def update_color(obj, g_color, f_color, h_color):
|
def update_color(obj, g_color, f_color, h_color):
|
||||||
if (self._is_hover == 2):
|
if (self._is_hover == 2):
|
||||||
self.canvas.itemconfig(
|
self.canvas.itemconfig(
|
||||||
obj, fill=h_color)
|
obj, fill=h_color)
|
||||||
else:
|
else:
|
||||||
self.canvas.itemconfig(
|
self.canvas.itemconfig(
|
||||||
obj, fill=color_tmpl.mix_color(g_color, f_color, self.hover_mode))
|
obj, fill=color_tmpl.mix_color(g_color, f_color, self.hover_mode))
|
||||||
|
|
||||||
self._fill_func.append(update_color)
|
self._fill_func.append(update_color)
|
||||||
self._fill_gc.append(g_color)
|
self._fill_gc.append(g_color)
|
||||||
self._fill_fc.append(f_color)
|
self._fill_fc.append(f_color)
|
||||||
self._fill_hc.append(h_color)
|
self._fill_hc.append(h_color)
|
||||||
self._fill_obj.append(obj)
|
self._fill_obj.append(obj)
|
||||||
x_n += 1
|
x_n += 1
|
||||||
y_n += 1
|
y_n += 1
|
||||||
|
|
||||||
def _draw_corner(self, r_x, r_y, x, y, **kwargs):
|
def _draw_corner(self, r_x, r_y, x, y, **kwargs):
|
||||||
border_info = json.loads(photoload.loadres("buttonborder"))
|
border_info = json.loads(photoload.loadres("buttonborder"))
|
||||||
y_n = 0
|
y_n = 0
|
||||||
for i in border_info:
|
for i in border_info:
|
||||||
x_n = 0
|
x_n = 0
|
||||||
for j in i:
|
for j in i:
|
||||||
if (r_x == 0):
|
if (r_x == 0):
|
||||||
px = x+x_n+1
|
px = x+x_n+1
|
||||||
else:
|
else:
|
||||||
px = x+4-x_n-1
|
px = x+4-x_n-1
|
||||||
if (r_y == 0):
|
if (r_y == 0):
|
||||||
py = y+y_n+1
|
py = y+y_n+1
|
||||||
else:
|
else:
|
||||||
py = y+4-y_n-1
|
py = y+4-y_n-1
|
||||||
if (j < 0):
|
if (j < 0):
|
||||||
lcolor = -j
|
lcolor = -j
|
||||||
else:
|
else:
|
||||||
lcolor = j
|
lcolor = j
|
||||||
if (j < 0):
|
if (j < 0):
|
||||||
g_color = color_tmpl.mix_color(
|
g_color = color_tmpl.mix_color(
|
||||||
self.color[self._color_bg], self.color[self._color_bd], int((1-lcolor/255)*1000)/1000)
|
self.color[self._color_bg], self.color[self._color_bd], int((1-lcolor/255)*1000)/1000)
|
||||||
else:
|
else:
|
||||||
g_color = color_tmpl.mix_color(
|
g_color = color_tmpl.mix_color(
|
||||||
self.color["background"], self.color[self._color_bd], int((1-lcolor/255)*1000)/1000)
|
self.color["background"], self.color[self._color_bd], int((1-lcolor/255)*1000)/1000)
|
||||||
if (j < 0):
|
if (j < 0):
|
||||||
f_color = color_tmpl.mix_color(
|
f_color = color_tmpl.mix_color(
|
||||||
self.color[self._color_fg1], self.color[self._color_fg1], int((1-lcolor/255)*1000)/1000)
|
self.color[self._color_fg1], self.color[self._color_fg1], int((1-lcolor/255)*1000)/1000)
|
||||||
else:
|
else:
|
||||||
f_color = color_tmpl.mix_color(
|
f_color = color_tmpl.mix_color(
|
||||||
self.color["background"], self.color[self._color_fg1], int((1-lcolor/255)*1000)/1000)
|
self.color["background"], self.color[self._color_fg1], int((1-lcolor/255)*1000)/1000)
|
||||||
if (j < 0):
|
if (j < 0):
|
||||||
h_color = color_tmpl.mix_color(
|
h_color = color_tmpl.mix_color(
|
||||||
self.color[self._color_fg2], self.color[self._color_fg2], int((1-lcolor/255)*1000)/1000)
|
self.color[self._color_fg2], self.color[self._color_fg2], int((1-lcolor/255)*1000)/1000)
|
||||||
else:
|
else:
|
||||||
h_color = color_tmpl.mix_color(
|
h_color = color_tmpl.mix_color(
|
||||||
self.color["background"], self.color[self._color_fg2], int((1-lcolor/255)*1000)/1000)
|
self.color["background"], self.color[self._color_fg2], int((1-lcolor/255)*1000)/1000)
|
||||||
|
|
||||||
obj = self.canvas.create_rectangle(
|
obj = self.canvas.create_rectangle(
|
||||||
px, py, px, py, width=0, fill=g_color)
|
px, py, px, py, width=0, fill=g_color)
|
||||||
|
|
||||||
def update_color(obj, g_color, f_color, h_color):
|
def update_color(obj, g_color, f_color, h_color):
|
||||||
if (self._is_hover == 2):
|
if (self._is_hover == 2):
|
||||||
self.canvas.itemconfig(
|
self.canvas.itemconfig(
|
||||||
obj, fill=h_color)
|
obj, fill=h_color)
|
||||||
else:
|
else:
|
||||||
self.canvas.itemconfig(
|
self.canvas.itemconfig(
|
||||||
obj, fill=color_tmpl.mix_color(g_color, f_color, self.hover_mode))
|
obj, fill=color_tmpl.mix_color(g_color, f_color, self.hover_mode))
|
||||||
|
|
||||||
self._fill_func.append(update_color)
|
self._fill_func.append(update_color)
|
||||||
self._fill_gc.append(g_color)
|
self._fill_gc.append(g_color)
|
||||||
self._fill_fc.append(f_color)
|
self._fill_fc.append(f_color)
|
||||||
self._fill_hc.append(h_color)
|
self._fill_hc.append(h_color)
|
||||||
self._fill_obj.append(obj)
|
self._fill_obj.append(obj)
|
||||||
x_n += 1
|
x_n += 1
|
||||||
y_n += 1
|
y_n += 1
|
||||||
|
|
||||||
def __init__(self, master=None, root_anim=None, color_type="plain", w=80, h=30, text="Button", func=lambda s: print("Press"), color_list: dict = None, _dis_color=None, iconname="", iconsize=24):
|
def __init__(self, master=None, root_anim=None, color_type="primary", w=80, h=30, text="Button", func=lambda s: print("Press"), color_list: dict = None, _dis_color=None, iconname="", iconsize=24):
|
||||||
if (_dis_color is None):
|
if (_dis_color is None):
|
||||||
self._color_bd = color_type
|
self._color_bd = color_type
|
||||||
self._color_bg = color_type
|
self._color_bg = color_type
|
||||||
self._color_bg1 = color_type
|
self._color_bg1 = color_type
|
||||||
self._color_fg1 = color_type+"_light3"
|
self._color_fg1 = color_type+"_light3"
|
||||||
self._color_fg = color_type+"_dark"
|
self._color_fg = color_type+"_dark"
|
||||||
self._color_fg3 = color_type+"_light3"
|
self._color_fg3 = color_type+"_light3"
|
||||||
self._color_fg2 = color_type+"_dark"
|
self._color_fg2 = color_type+"_dark"
|
||||||
self._color_text = "#FFFFFF"
|
self._color_text = "#FFFFFF"
|
||||||
super().__init__(master=master, root_anim=root_anim, w=w, h=h,
|
super().__init__(master=master, root_anim=root_anim, w=w, h=h,
|
||||||
text=text, color_list=color_list, func=func, _set_defaultcolor=True, iconname=iconname, iconsize=iconsize)
|
text=text, color_list=color_list, func=func, _set_defaultcolor=True, iconname=iconname, iconsize=iconsize)
|
||||||
|
|
||||||
|
|
||||||
class ButtonLight(ButtonFill):
|
class ButtonLight(ButtonFill):
|
||||||
|
|
||||||
def __init__(self, master=None, root_anim=None, color_type="plain", w=80, h=30, text="Button", func=lambda s: print("Press"), color_list: dict = None, _dis_color=None, iconname="", iconsize=24):
|
def __init__(self, master=None, root_anim=None, color_type="plain", w=80, h=30, text="Button", func=lambda s: print("Press"), color_list: dict = None, _dis_color=None, iconname="", iconsize=24):
|
||||||
if (color_list is not None):
|
if (color_list is not None):
|
||||||
self.color = color_list
|
self.color = color_list
|
||||||
if (_dis_color is None):
|
if (_dis_color is None):
|
||||||
self._color_bd = "background"
|
self._color_bd = "background"
|
||||||
self._color_bg = "background"
|
self._color_bg = "background"
|
||||||
self._color_bg1 = "background"
|
self._color_bg1 = "background"
|
||||||
self._color_fg1 = "placeholder_light"
|
self._color_fg1 = "placeholder_light"
|
||||||
self._color_fg = "border_light"
|
self._color_fg = "border_light"
|
||||||
self._color_fg3 = "placeholder_light"
|
self._color_fg3 = "placeholder_light"
|
||||||
self._color_fg2 = "border_light"
|
self._color_fg2 = "border_light"
|
||||||
self._color_text = self.color[color_type]
|
self._color_text = self.color[color_type]
|
||||||
super().__init__(master=master, root_anim=root_anim, w=w, h=h,
|
super().__init__(master=master, root_anim=root_anim, w=w, h=h,
|
||||||
text=text, color_list=color_list, func=func, _dis_color=True, iconname=iconname, iconsize=iconsize)
|
text=text, color_list=color_list, func=func, _dis_color=True, iconname=iconname, iconsize=iconsize)
|
||||||
|
|
Loading…
Reference in New Issue