191 lines
5.7 KiB
JavaScript
191 lines
5.7 KiB
JavaScript
/*
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Fabrix - An annotated version of the original JSLinux which is Copyright (c) 2011 Fabrice Bellard
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Main PC Emulator Routine
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*/
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function set_hard_irq_wrapper(irq) { this.hard_irq = irq;}
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function return_cycle_count() { return this.cycle_count; }
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function PCEmulator(uh) {
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var cpu;
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cpu = new CPU_X86();
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this.cpu = cpu;
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cpu.phys_mem_resize(uh.mem_size);
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this.init_ioports();
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this.register_ioport_write(0x80, 1, 1, this.ioport80_write);
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this.pic = new PIC_Controller(this, 0x20, 0xa0, set_hard_irq_wrapper.bind(cpu));
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this.pit = new PIT(this, this.pic.set_irq.bind(this.pic, 0), return_cycle_count.bind(cpu));
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this.cmos = new CMOS(this);
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this.serial = new Serial(this, 0x3f8, this.pic.set_irq.bind(this.pic, 4), uh.serial_write);
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this.kbd = new KBD(this, this.reset.bind(this));
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this.reset_request = 0;
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if (uh.clipboard_get && uh.clipboard_set) {
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this.jsclipboard = new clipboard_device(this, 0x3c0, uh.clipboard_get, uh.clipboard_set, uh.get_boot_time);
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}
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cpu.ld8_port = this.ld8_port.bind(this);
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cpu.ld16_port = this.ld16_port.bind(this);
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cpu.ld32_port = this.ld32_port.bind(this);
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cpu.st8_port = this.st8_port.bind(this);
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cpu.st16_port = this.st16_port.bind(this);
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cpu.st32_port = this.st32_port.bind(this);
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cpu.get_hard_intno = this.pic.get_hard_intno.bind(this.pic);
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}
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PCEmulator.prototype.load_binary = function(Gg, ha) { return this.cpu.load_binary(Gg, ha); };
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PCEmulator.prototype.start = function() { setTimeout(this.timer_func.bind(this), 10); };
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PCEmulator.prototype.timer_func = function() {
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var La, vh, wh, xh, yh, Ng, cpu;
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Ng = this;
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cpu = Ng.cpu;
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wh = cpu.cycle_count + 100000;
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xh = false;
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yh = false;
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zh: while (cpu.cycle_count < wh) {
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Ng.pit.update_irq();
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La = cpu.exec(wh - cpu.cycle_count);
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if (La == 256) {
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if (Ng.reset_request) {
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xh = true;
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break;
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}
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} else if (La == 257) {
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yh = true;
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break;
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} else {
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xh = true;
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break;
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}
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}
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if (!xh) {
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if (yh) {
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setTimeout(this.timer_func.bind(this), 10);
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} else {
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setTimeout(this.timer_func.bind(this), 0);
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}
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}
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};
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PCEmulator.prototype.init_ioports = function() {
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var i, Ah, Bh;
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this.ioport_readb_table = new Array();
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this.ioport_writeb_table = new Array();
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this.ioport_readw_table = new Array();
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this.ioport_writew_table = new Array();
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this.ioport_readl_table = new Array();
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this.ioport_writel_table = new Array();
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Ah = this.default_ioport_readw.bind(this);
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Bh = this.default_ioport_writew.bind(this);
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for (i = 0; i < 1024; i++) {
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this.ioport_readb_table[i] = this.default_ioport_readb;
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this.ioport_writeb_table[i] = this.default_ioport_writeb;
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this.ioport_readw_table[i] = Ah;
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this.ioport_writew_table[i] = Bh;
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this.ioport_readl_table[i] = this.default_ioport_readl;
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this.ioport_writel_table[i] = this.default_ioport_writel;
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}
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};
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PCEmulator.prototype.default_ioport_readb = function(Zf) {
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var x;
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x = 0xff;
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return x;
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};
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PCEmulator.prototype.default_ioport_readw = function(Zf) {
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var x;
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x = this.ioport_readb_table[Zf](Zf);
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Zf = (Zf + 1) & (1024 - 1);
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x |= this.ioport_readb_table[Zf](Zf) << 8;
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return x;
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};
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PCEmulator.prototype.default_ioport_readl = function(Zf) {
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var x;
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x = -1;
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return x;
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};
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PCEmulator.prototype.default_ioport_writeb = function(Zf, x) {};
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PCEmulator.prototype.default_ioport_writew = function(Zf, x) {
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this.ioport_writeb_table[Zf](Zf, x & 0xff);
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Zf = (Zf + 1) & (1024 - 1);
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this.ioport_writeb_table[Zf](Zf, (x >> 8) & 0xff);
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};
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PCEmulator.prototype.default_ioport_writel = function(Zf, x) {};
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PCEmulator.prototype.ld8_port = function(Zf) {
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var x;
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x = this.ioport_readb_table[Zf & (1024 - 1)](Zf);
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return x;
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};
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PCEmulator.prototype.ld16_port = function(Zf) {
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var x;
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x = this.ioport_readw_table[Zf & (1024 - 1)](Zf);
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return x;
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};
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PCEmulator.prototype.ld32_port = function(Zf) {
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var x;
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x = this.ioport_readl_table[Zf & (1024 - 1)](Zf);
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return x;
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};
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PCEmulator.prototype.st8_port = function(Zf, x) { this.ioport_writeb_table[Zf & (1024 - 1)](Zf, x); };
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PCEmulator.prototype.st16_port = function(Zf, x) { this.ioport_writew_table[Zf & (1024 - 1)](Zf, x); };
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PCEmulator.prototype.st32_port = function(Zf, x) { this.ioport_writel_table[Zf & (1024 - 1)](Zf, x); };
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PCEmulator.prototype.register_ioport_read = function(start, tg, cc, Ch) {
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var i;
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switch (cc) {
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case 1:
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for (i = start; i < start + tg; i++) {
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this.ioport_readb_table[i] = Ch;
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}
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break;
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case 2:
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for (i = start; i < start + tg; i += 2) {
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this.ioport_readw_table[i] = Ch;
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}
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break;
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case 4:
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for (i = start; i < start + tg; i += 4) {
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this.ioport_readl_table[i] = Ch;
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}
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break;
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}
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};
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PCEmulator.prototype.register_ioport_write = function(start, tg, cc, Ch) {
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var i;
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switch (cc) {
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case 1:
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for (i = start; i < start + tg; i++) {
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this.ioport_writeb_table[i] = Ch;
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}
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break;
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case 2:
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for (i = start; i < start + tg; i += 2) {
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this.ioport_writew_table[i] = Ch;
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}
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break;
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case 4:
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for (i = start; i < start + tg; i += 4) {
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this.ioport_writel_table[i] = Ch;
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}
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break;
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}
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};
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PCEmulator.prototype.ioport80_write = function(mem8_loc, Ig) {};
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PCEmulator.prototype.reset = function() { this.request_request = 1; };
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