updated readme to include a link to jslm32
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@ -27,6 +27,8 @@ Everything but the flow-control (JMP CALL RET) routines is fairly
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comprehensible. There's still some unnamed functions there as I
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comprehensible. There's still some unnamed functions there as I
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haven't worked out exactly what's going on.
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haven't worked out exactly what's going on.
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There is a much more complete, ground-up project to build a 386-style emulator in javascript called [jslm32][3].
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### ETC
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### ETC
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I highly recommend, by the way, the excellent [JSShaper][2] library for transforming large javascript code bases. The hacks I made from it are in this repo: a little symbol-name-transformer node.js script and an emacs function for doing this in live buffers.
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I highly recommend, by the way, the excellent [JSShaper][2] library for transforming large javascript code bases. The hacks I made from it are in this repo: a little symbol-name-transformer node.js script and an emacs function for doing this in live buffers.
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@ -56,3 +58,4 @@ Some other helpful references for understanding what's going on:
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[1]: http://bellard.org/jslinux/tech.html
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[1]: http://bellard.org/jslinux/tech.html
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[2]: http://jsshaper.org
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[2]: http://jsshaper.org
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[3]: https://github.com/ubercomp/jslm32
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