mirror of https://github.com/actions/setup-python
556 lines
14 KiB
JavaScript
556 lines
14 KiB
JavaScript
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'use strict';
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Object.defineProperty(exports, '__esModule', {
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value: true
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});
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exports.default = void 0;
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function _jestMessageUtil() {
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const data = require('jest-message-util');
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_jestMessageUtil = function _jestMessageUtil() {
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return data;
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};
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return data;
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}
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function _defineProperty(obj, key, value) {
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if (key in obj) {
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Object.defineProperty(obj, key, {
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value: value,
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enumerable: true,
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configurable: true,
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writable: true
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});
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} else {
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obj[key] = value;
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}
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return obj;
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}
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const MS_IN_A_YEAR = 31536000000; // TODO: Copied from `jest-util` to avoid cyclic dependency. Import from `jest-util` in the next major
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const setGlobal = (globalToMutate, key, value) => {
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// @ts-ignore: no index
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globalToMutate[key] = value;
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};
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class FakeTimers {
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constructor({global, moduleMocker, timerConfig, config, maxLoops}) {
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_defineProperty(this, '_cancelledImmediates', void 0);
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_defineProperty(this, '_cancelledTicks', void 0);
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_defineProperty(this, '_config', void 0);
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_defineProperty(this, '_disposed', void 0);
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_defineProperty(this, '_fakeTimerAPIs', void 0);
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_defineProperty(this, '_global', void 0);
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_defineProperty(this, '_immediates', void 0);
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_defineProperty(this, '_maxLoops', void 0);
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_defineProperty(this, '_moduleMocker', void 0);
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_defineProperty(this, '_now', void 0);
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_defineProperty(this, '_ticks', void 0);
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_defineProperty(this, '_timerAPIs', void 0);
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_defineProperty(this, '_timers', void 0);
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_defineProperty(this, '_uuidCounter', void 0);
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_defineProperty(this, '_timerConfig', void 0);
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this._global = global;
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this._timerConfig = timerConfig;
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this._config = config;
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this._maxLoops = maxLoops || 100000;
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this._uuidCounter = 1;
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this._moduleMocker = moduleMocker; // Store original timer APIs for future reference
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this._timerAPIs = {
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clearImmediate: global.clearImmediate,
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clearInterval: global.clearInterval,
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clearTimeout: global.clearTimeout,
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nextTick: global.process && global.process.nextTick,
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setImmediate: global.setImmediate,
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setInterval: global.setInterval,
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setTimeout: global.setTimeout
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};
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this.reset();
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this._createMocks();
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}
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clearAllTimers() {
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this._immediates.forEach(immediate =>
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this._fakeClearImmediate(immediate.uuid)
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);
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this._timers.clear();
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}
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dispose() {
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this._disposed = true;
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this.clearAllTimers();
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}
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reset() {
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this._cancelledTicks = {};
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this._cancelledImmediates = {};
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this._now = 0;
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this._ticks = [];
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this._immediates = [];
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this._timers = new Map();
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}
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runAllTicks() {
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this._checkFakeTimers(); // Only run a generous number of ticks and then bail.
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// This is just to help avoid recursive loops
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let i;
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for (i = 0; i < this._maxLoops; i++) {
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const tick = this._ticks.shift();
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if (tick === undefined) {
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break;
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}
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if (!this._cancelledTicks.hasOwnProperty(tick.uuid)) {
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// Callback may throw, so update the map prior calling.
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this._cancelledTicks[tick.uuid] = true;
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tick.callback();
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}
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}
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if (i === this._maxLoops) {
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throw new Error(
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'Ran ' +
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this._maxLoops +
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' ticks, and there are still more! ' +
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"Assuming we've hit an infinite recursion and bailing out..."
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);
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}
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}
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runAllImmediates() {
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this._checkFakeTimers(); // Only run a generous number of immediates and then bail.
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let i;
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for (i = 0; i < this._maxLoops; i++) {
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const immediate = this._immediates.shift();
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if (immediate === undefined) {
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break;
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}
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this._runImmediate(immediate);
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}
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if (i === this._maxLoops) {
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throw new Error(
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'Ran ' +
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this._maxLoops +
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' immediates, and there are still more! Assuming ' +
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"we've hit an infinite recursion and bailing out..."
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);
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}
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}
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_runImmediate(immediate) {
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if (!this._cancelledImmediates.hasOwnProperty(immediate.uuid)) {
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// Callback may throw, so update the map prior calling.
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this._cancelledImmediates[immediate.uuid] = true;
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immediate.callback();
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}
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}
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runAllTimers() {
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this._checkFakeTimers();
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this.runAllTicks();
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this.runAllImmediates(); // Only run a generous number of timers and then bail.
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// This is just to help avoid recursive loops
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let i;
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for (i = 0; i < this._maxLoops; i++) {
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const nextTimerHandle = this._getNextTimerHandle(); // If there are no more timer handles, stop!
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if (nextTimerHandle === null) {
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break;
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}
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this._runTimerHandle(nextTimerHandle); // Some of the immediate calls could be enqueued
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// during the previous handling of the timers, we should
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// run them as well.
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if (this._immediates.length) {
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this.runAllImmediates();
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}
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if (this._ticks.length) {
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this.runAllTicks();
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}
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}
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if (i === this._maxLoops) {
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throw new Error(
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'Ran ' +
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this._maxLoops +
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' timers, and there are still more! ' +
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"Assuming we've hit an infinite recursion and bailing out..."
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);
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}
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}
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runOnlyPendingTimers() {
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// We need to hold the current shape of `this._timers` because existing
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// timers can add new ones to the map and hence would run more than necessary.
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// See https://github.com/facebook/jest/pull/4608 for details
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const timerEntries = Array.from(this._timers.entries());
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this._checkFakeTimers();
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this._immediates.forEach(this._runImmediate, this);
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timerEntries
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.sort(([, left], [, right]) => left.expiry - right.expiry)
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.forEach(([timerHandle]) => this._runTimerHandle(timerHandle));
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}
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advanceTimersByTime(msToRun) {
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this._checkFakeTimers(); // Only run a generous number of timers and then bail.
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// This is just to help avoid recursive loops
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let i;
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for (i = 0; i < this._maxLoops; i++) {
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const timerHandle = this._getNextTimerHandle(); // If there are no more timer handles, stop!
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if (timerHandle === null) {
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break;
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}
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const timerValue = this._timers.get(timerHandle);
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if (timerValue === undefined) {
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break;
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}
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const nextTimerExpiry = timerValue.expiry;
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if (this._now + msToRun < nextTimerExpiry) {
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// There are no timers between now and the target we're running to, so
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// adjust our time cursor and quit
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this._now += msToRun;
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break;
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} else {
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msToRun -= nextTimerExpiry - this._now;
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this._now = nextTimerExpiry;
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this._runTimerHandle(timerHandle);
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}
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}
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if (i === this._maxLoops) {
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throw new Error(
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'Ran ' +
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this._maxLoops +
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' timers, and there are still more! ' +
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"Assuming we've hit an infinite recursion and bailing out..."
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);
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}
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}
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runWithRealTimers(cb) {
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const prevClearImmediate = this._global.clearImmediate;
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const prevClearInterval = this._global.clearInterval;
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const prevClearTimeout = this._global.clearTimeout;
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const prevNextTick = this._global.process.nextTick;
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const prevSetImmediate = this._global.setImmediate;
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const prevSetInterval = this._global.setInterval;
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const prevSetTimeout = this._global.setTimeout;
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this.useRealTimers();
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let cbErr = null;
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let errThrown = false;
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try {
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cb();
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} catch (e) {
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errThrown = true;
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cbErr = e;
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}
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this._global.clearImmediate = prevClearImmediate;
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this._global.clearInterval = prevClearInterval;
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this._global.clearTimeout = prevClearTimeout;
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this._global.process.nextTick = prevNextTick;
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this._global.setImmediate = prevSetImmediate;
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this._global.setInterval = prevSetInterval;
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this._global.setTimeout = prevSetTimeout;
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if (errThrown) {
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throw cbErr;
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}
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}
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useRealTimers() {
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const global = this._global;
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setGlobal(global, 'clearImmediate', this._timerAPIs.clearImmediate);
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setGlobal(global, 'clearInterval', this._timerAPIs.clearInterval);
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setGlobal(global, 'clearTimeout', this._timerAPIs.clearTimeout);
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setGlobal(global, 'setImmediate', this._timerAPIs.setImmediate);
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setGlobal(global, 'setInterval', this._timerAPIs.setInterval);
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setGlobal(global, 'setTimeout', this._timerAPIs.setTimeout);
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global.process.nextTick = this._timerAPIs.nextTick;
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}
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useFakeTimers() {
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this._createMocks();
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const global = this._global;
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setGlobal(global, 'clearImmediate', this._fakeTimerAPIs.clearImmediate);
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setGlobal(global, 'clearInterval', this._fakeTimerAPIs.clearInterval);
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setGlobal(global, 'clearTimeout', this._fakeTimerAPIs.clearTimeout);
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setGlobal(global, 'setImmediate', this._fakeTimerAPIs.setImmediate);
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setGlobal(global, 'setInterval', this._fakeTimerAPIs.setInterval);
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setGlobal(global, 'setTimeout', this._fakeTimerAPIs.setTimeout);
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global.process.nextTick = this._fakeTimerAPIs.nextTick;
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}
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getTimerCount() {
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this._checkFakeTimers();
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return this._timers.size + this._immediates.length + this._ticks.length;
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}
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_checkFakeTimers() {
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if (this._global.setTimeout !== this._fakeTimerAPIs.setTimeout) {
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this._global.console.warn(
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`A function to advance timers was called but the timers API is not ` +
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`mocked with fake timers. Call \`jest.useFakeTimers()\` in this ` +
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`test or enable fake timers globally by setting ` +
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`\`"timers": "fake"\` in ` +
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`the configuration file. This warning is likely a result of a ` +
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`default configuration change in Jest 15.\n\n` +
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`Release Blog Post: https://jestjs.io/blog/2016/09/01/jest-15.html\n` +
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`Stack Trace:\n` +
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(0, _jestMessageUtil().formatStackTrace)(
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new Error().stack,
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this._config,
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{
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noStackTrace: false
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}
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)
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);
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}
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}
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_createMocks() {
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const fn = (
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impl // @ts-ignore TODO: figure out better typings here
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) => this._moduleMocker.fn().mockImplementation(impl); // TODO: add better typings; these are mocks, but typed as regular timers
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this._fakeTimerAPIs = {
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clearImmediate: fn(this._fakeClearImmediate.bind(this)),
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clearInterval: fn(this._fakeClearTimer.bind(this)),
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clearTimeout: fn(this._fakeClearTimer.bind(this)),
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nextTick: fn(this._fakeNextTick.bind(this)),
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setImmediate: fn(this._fakeSetImmediate.bind(this)),
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setInterval: fn(this._fakeSetInterval.bind(this)),
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setTimeout: fn(this._fakeSetTimeout.bind(this))
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};
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}
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_fakeClearTimer(timerRef) {
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const uuid = this._timerConfig.refToId(timerRef);
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if (uuid) {
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this._timers.delete(String(uuid));
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}
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}
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_fakeClearImmediate(uuid) {
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this._cancelledImmediates[uuid] = true;
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}
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_fakeNextTick(callback, ...args) {
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if (this._disposed) {
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return;
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}
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const uuid = String(this._uuidCounter++);
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this._ticks.push({
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callback: (function(_callback) {
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function callback() {
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return _callback.apply(this, arguments);
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}
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callback.toString = function() {
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return _callback.toString();
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};
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return callback;
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})(() => callback.apply(null, args)),
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uuid
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});
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const cancelledTicks = this._cancelledTicks;
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this._timerAPIs.nextTick(() => {
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if (!cancelledTicks.hasOwnProperty(uuid)) {
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// Callback may throw, so update the map prior calling.
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cancelledTicks[uuid] = true;
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callback.apply(null, args);
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}
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});
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}
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_fakeSetImmediate(callback, ...args) {
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if (this._disposed) {
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return null;
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}
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const uuid = this._uuidCounter++;
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this._immediates.push({
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callback: (function(_callback2) {
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function callback() {
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return _callback2.apply(this, arguments);
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}
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callback.toString = function() {
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return _callback2.toString();
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};
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return callback;
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})(() => callback.apply(null, args)),
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uuid: String(uuid)
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});
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const cancelledImmediates = this._cancelledImmediates;
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this._timerAPIs.setImmediate(() => {
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if (!cancelledImmediates.hasOwnProperty(uuid)) {
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// Callback may throw, so update the map prior calling.
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cancelledImmediates[String(uuid)] = true;
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callback.apply(null, args);
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}
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});
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return uuid;
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}
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_fakeSetInterval(callback, intervalDelay, ...args) {
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if (this._disposed) {
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return null;
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}
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if (intervalDelay == null) {
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intervalDelay = 0;
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}
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const uuid = this._uuidCounter++;
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this._timers.set(String(uuid), {
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callback: (function(_callback3) {
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function callback() {
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return _callback3.apply(this, arguments);
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}
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|
callback.toString = function() {
|
||
|
return _callback3.toString();
|
||
|
};
|
||
|
|
||
|
return callback;
|
||
|
})(() => callback.apply(null, args)),
|
||
|
expiry: this._now + intervalDelay,
|
||
|
interval: intervalDelay,
|
||
|
type: 'interval'
|
||
|
});
|
||
|
|
||
|
return this._timerConfig.idToRef(uuid);
|
||
|
}
|
||
|
|
||
|
_fakeSetTimeout(callback, delay, ...args) {
|
||
|
if (this._disposed) {
|
||
|
return null;
|
||
|
} // eslint-disable-next-line no-bitwise
|
||
|
|
||
|
delay = Number(delay) | 0;
|
||
|
const uuid = this._uuidCounter++;
|
||
|
|
||
|
this._timers.set(String(uuid), {
|
||
|
callback: (function(_callback4) {
|
||
|
function callback() {
|
||
|
return _callback4.apply(this, arguments);
|
||
|
}
|
||
|
|
||
|
callback.toString = function() {
|
||
|
return _callback4.toString();
|
||
|
};
|
||
|
|
||
|
return callback;
|
||
|
})(() => callback.apply(null, args)),
|
||
|
expiry: this._now + delay,
|
||
|
interval: undefined,
|
||
|
type: 'timeout'
|
||
|
});
|
||
|
|
||
|
return this._timerConfig.idToRef(uuid);
|
||
|
}
|
||
|
|
||
|
_getNextTimerHandle() {
|
||
|
let nextTimerHandle = null;
|
||
|
let soonestTime = MS_IN_A_YEAR;
|
||
|
|
||
|
this._timers.forEach((timer, uuid) => {
|
||
|
if (timer.expiry < soonestTime) {
|
||
|
soonestTime = timer.expiry;
|
||
|
nextTimerHandle = uuid;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
return nextTimerHandle;
|
||
|
}
|
||
|
|
||
|
_runTimerHandle(timerHandle) {
|
||
|
const timer = this._timers.get(timerHandle);
|
||
|
|
||
|
if (!timer) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
switch (timer.type) {
|
||
|
case 'timeout':
|
||
|
const callback = timer.callback;
|
||
|
|
||
|
this._timers.delete(timerHandle);
|
||
|
|
||
|
callback();
|
||
|
break;
|
||
|
|
||
|
case 'interval':
|
||
|
timer.expiry = this._now + (timer.interval || 0);
|
||
|
timer.callback();
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
throw new Error('Unexpected timer type: ' + timer.type);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
exports.default = FakeTimers;
|