Cleanup build directory before preprocessors run to keep files generated by preprocessors
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parent
c068703028
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b37f21a09b
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@ -167,6 +167,19 @@ impl MDBook {
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renderer.name().to_string(),
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renderer.name().to_string(),
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);
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);
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let name = renderer.name();
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let build_dir = self.build_dir_for(name);
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if build_dir.exists() {
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debug!(
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"Cleaning build dir for the \"{}\" renderer ({})",
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name,
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build_dir.display()
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);
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utils::fs::remove_dir_content(&build_dir)
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.chain_err(|| "Unable to clear output directory")?;
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}
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for preprocessor in &self.preprocessors {
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for preprocessor in &self.preprocessors {
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if preprocessor_should_run(&**preprocessor, renderer, &self.config) {
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if preprocessor_should_run(&**preprocessor, renderer, &self.config) {
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debug!("Running the {} preprocessor.", preprocessor.name());
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debug!("Running the {} preprocessor.", preprocessor.name());
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@ -183,16 +196,6 @@ impl MDBook {
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fn render(&self, preprocessed_book: &Book, renderer: &Renderer) -> Result<()> {
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fn render(&self, preprocessed_book: &Book, renderer: &Renderer) -> Result<()> {
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let name = renderer.name();
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let name = renderer.name();
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let build_dir = self.build_dir_for(name);
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let build_dir = self.build_dir_for(name);
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if build_dir.exists() {
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debug!(
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"Cleaning build dir for the \"{}\" renderer ({})",
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name,
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build_dir.display()
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);
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utils::fs::remove_dir_content(&build_dir)
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.chain_err(|| "Unable to clear output directory")?;
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}
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let render_context = RenderContext::new(
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let render_context = RenderContext::new(
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self.root.clone(),
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self.root.clone(),
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