Removed a lot of the repetition in Theme::new()
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ce2d7153f7
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2f8d5ce263
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@ -51,7 +51,7 @@
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//! # fn main() {
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//! # let your_renderer = HtmlHandlebars::new();
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//! #
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//! let book = MDBook::new("my-book").set_renderer(Box::new(your_renderer));
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//! let book = MDBook::new("my-book").set_renderer(Box::new(your_renderer));
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//! # }
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//! ```
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//! If you make a renderer, you get the book constructed in form of `Vec<BookItems>` and you get
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@ -65,7 +65,9 @@
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//! following function [`utils::fs::create_file(path:
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//! &Path)`](utils/fs/fn.create_file.html)
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//!
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//! This function creates a file and returns it. But before creating the file it checks every directory in the path to see if it exists, and if it does not it will be created.
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//! This function creates a file and returns it. But before creating the file
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//! it checks every directory in the path to see if it exists, and if it does
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//! not it will be created.
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//!
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//! Make sure to take a look at it.
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@ -84,6 +86,9 @@ extern crate serde;
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#[macro_use]
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extern crate serde_json;
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#[cfg(test)]
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extern crate tempdir;
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mod parse;
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mod preprocess;
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pub mod book;
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161
src/theme/mod.rs
161
src/theme/mod.rs
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@ -2,6 +2,8 @@ use std::path::Path;
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use std::fs::File;
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use std::io::Read;
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use errors::*;
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pub static INDEX: &'static [u8] = include_bytes!("index.hbs");
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pub static CSS: &'static [u8] = include_bytes!("book.css");
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@ -11,7 +13,7 @@ pub static HIGHLIGHT_JS: &'static [u8] = include_bytes!("highlight.js");
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pub static TOMORROW_NIGHT_CSS: &'static [u8] = include_bytes!("tomorrow-night.css");
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pub static HIGHLIGHT_CSS: &'static [u8] = include_bytes!("highlight.css");
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pub static AYU_HIGHLIGHT_CSS: &'static [u8] = include_bytes!("ayu-highlight.css");
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pub static JQUERY: &'static [u8] = include_bytes!("jquery-2.1.4.min.js");
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pub static JQUERY: &'static [u8] = include_bytes!("jquery.js");
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pub static CLIPBOARD_JS: &'static [u8] = include_bytes!("clipboard.min.js");
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pub static STORE_JS: &'static [u8] = include_bytes!("store.js");
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pub static FONT_AWESOME: &'static [u8] = include_bytes!("_FontAwesome/css/font-awesome.min.css");
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@ -22,15 +24,14 @@ pub static FONT_AWESOME_WOFF: &'static [u8] = include_bytes!("_FontAwesome/fonts
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pub static FONT_AWESOME_WOFF2: &'static [u8] = include_bytes!("_FontAwesome/fonts/fontawesome-webfont.woff2");
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pub static FONT_AWESOME_OTF: &'static [u8] = include_bytes!("_FontAwesome/fonts/FontAwesome.otf");
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/// The `Theme` struct should be used instead of the static variables because
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/// the `new()` method
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/// will look if the user has a theme directory in his source folder and use
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/// the users theme instead
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/// of the default.
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/// the `new()` method will look if the user has a theme directory in his
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/// source folder and use the users theme instead of the default.
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///
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/// You should exceptionnaly use the static variables only if you need the
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/// default theme even if the
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/// user has specified another theme.
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/// You should only ever use the static variables directly if you want to
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/// override the user's theme with the defaults.
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#[derive(Debug, PartialEq)]
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pub struct Theme {
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pub index: Vec<u8>,
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pub css: Vec<u8>,
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@ -46,10 +47,49 @@ pub struct Theme {
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}
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impl Theme {
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pub fn new(src: &Path) -> Self {
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pub fn new<P: AsRef<Path>>(theme_dir: P) -> Self {
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let theme_dir = theme_dir.as_ref();
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let mut theme = Theme::default();
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// Default theme
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let mut theme = Theme {
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// If the theme directory doesn't exist there's no point continuing...
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if !theme_dir.exists() || !theme_dir.is_dir() {
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return theme;
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}
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// Check for individual files, if they exist copy them across
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{
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let files = vec![
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(theme_dir.join("index.hbs"), &mut theme.index),
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(theme_dir.join("book.js"), &mut theme.js),
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(theme_dir.join("book.css"), &mut theme.css),
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(theme_dir.join("favicon.png"), &mut theme.favicon),
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(theme_dir.join("highlight.js"), &mut theme.highlight_js),
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(theme_dir.join("clipboard.min.js"), &mut theme.clipboard_js),
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(theme_dir.join("store.js"), &mut theme.store_js),
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(theme_dir.join("highlight.css"), &mut theme.highlight_css),
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(theme_dir.join("tomorrow-night.css"), &mut theme.tomorrow_night_css),
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(theme_dir.join("ayu-highlight.css"), &mut theme.ayu_highlight_css),
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(theme_dir.join("jquery.js"), &mut theme.jquery),
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];
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for (filename, dest) in files {
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if !filename.exists() {
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continue;
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}
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if let Err(e) = load_file_contents(&filename, dest) {
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warn!("Couldn't load custom file, {}: {}", filename.display(), e);
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}
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}
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}
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theme
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}
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}
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impl Default for Theme {
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fn default() -> Theme {
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Theme {
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index: INDEX.to_owned(),
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css: CSS.to_owned(),
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favicon: FAVICON.to_owned(),
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@ -61,44 +101,79 @@ impl Theme {
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clipboard_js: CLIPBOARD_JS.to_owned(),
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store_js: STORE_JS.to_owned(),
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jquery: JQUERY.to_owned(),
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};
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// Check if the given path exists
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if !src.exists() || !src.is_dir() {
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return theme;
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}
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// Check for individual files, if they exist copy them across
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{
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let files = vec![
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(src.join("index.hbs"), &mut theme.index),
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(src.join("book.js"), &mut theme.js),
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(src.join("book.css"), &mut theme.css),
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(src.join("favicon.png"), &mut theme.favicon),
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(src.join("highlight.js"), &mut theme.highlight_js),
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(src.join("clipboard.min.js"), &mut theme.clipboard_js),
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(src.join("store.js"), &mut theme.store_js),
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(src.join("highlight.css"), &mut theme.highlight_css),
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(src.join("tomorrow-night.css"), &mut theme.tomorrow_night_css),
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(src.join("ayu-highlight.css"), &mut theme.ayu_highlight_css),
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];
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for (filename, dest) in files {
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load_file_contents(filename, dest);
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}
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}
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theme
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}
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}
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fn load_file_contents<P: AsRef<Path>>(filename: P, dest: &mut Vec<u8>) {
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/// Checks if a file exists, if so, the destination buffer will be filled with
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/// its contents.
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fn load_file_contents<P: AsRef<Path>>(filename: P, dest: &mut Vec<u8>) -> Result<()> {
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let filename = filename.as_ref();
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if let Ok(mut f) = File::open(filename) {
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dest.clear();
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if let Err(e) = f.read_to_end(dest) {
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warn!("Couldn't load custom file, {}: {}", filename.display(), e);
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let mut buffer = Vec::new();
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File::open(filename)?.read_to_end(&mut buffer)?;
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// We needed the buffer so we'd only overwrite the existing content if we
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// could successfully load the file into memory.
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dest.clear();
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dest.append(&mut buffer);
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Ok(())
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use tempdir::TempDir;
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use std::path::PathBuf;
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#[test]
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fn theme_uses_defaults_with_nonexistent_src_dir() {
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let non_existent = PathBuf::from("/non/existent/directory/");
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assert!(!non_existent.exists());
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let should_be = Theme::default();
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let got = Theme::new(&non_existent);
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assert_eq!(got, should_be);
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}
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#[test]
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fn theme_dir_overrides_defaults() {
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// Get all the non-Rust files in the theme directory
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let special_files = PathBuf::from(env!("CARGO_MANIFEST_DIR"))
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.join("src/theme")
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.read_dir()
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.unwrap()
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.filter_map(|f| f.ok())
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.map(|f| f.path())
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.filter(|p| p.is_file() && !p.ends_with(".rs"));
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let temp = TempDir::new("mdbook").unwrap();
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// "touch" all of the special files so we have empty copies
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for special_file in special_files {
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let filename = temp.path().join(special_file.file_name().unwrap());
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let _ = File::create(&filename);
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}
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let got = Theme::new(temp.path());
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let empty = Theme {
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index: Vec::new(),
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css: Vec::new(),
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favicon: Vec::new(),
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js: Vec::new(),
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highlight_css: Vec::new(),
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tomorrow_night_css: Vec::new(),
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ayu_highlight_css: Vec::new(),
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highlight_js: Vec::new(),
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clipboard_js: Vec::new(),
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store_js: Vec::new(),
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jquery: Vec::new(),
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};
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assert_eq!(got, empty);
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}
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}
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